User Experience (UX) Design

Websites and Web applications have become progressively more complex as our industry's technologies and methodologies advance. What used to be a one-way static medium has evolved into a very rich and interactive experience.

But regardless of how much has changed in the production process, a website's success still hinges on just one thing: how users perceive it. "Does this website give me value? Is it easy to use? Is it pleasant to use?" These are the questions that run through the minds of visitors as they interact with our products, and they form the basis of their decisions on whether to become regular users.

UX design is an amazing component, but it cannot, or will not, accomplish certain things.

UX DESIGN IS NOT ONE SIZE FITS ALL
User experience design won't work in every situation for every user because, as human beings, we are all different. What works for one person might have the opposite effect on another. The best we can do is design for specific experiences and promote certain behaviors, but we can't manufacture, impose or predict the actual experience itself.

And just as we can't design a user experience, we can't replicate the user experience for one website exactly on another website. User experiences will be different between websites. a design must be tailored to the goals, values, production process and products of its website.

CAN'T BE DIRECTLY ASSESSED WITH TRADITIONAL METRICS
You can't determine the effectiveness of a user experience design based solely on statistics such as page views, bounce rates and conversion rates. We can make assumptions, and we can ask users for anecdotal evidence, but we can't install an app (at least not yet) that automatically records user experience statistics directly.

NOT THE SAME THING AS USABILITY
User experience and usability have become synonymous, but these two fields are clearly distinct. UX addresses how a user feels when using a system, while usability is about the user-friendliness and efficiency of the interface.

Usability is big part of the user experience and plays a major role in experiences that are effective and pleasant, but then human factors science, psychology, information architecture and user-centered design principles also play major roles.